The Void Fog vanished. In its place, the valley floor was covered in a shimmering, silvery haze. It wasn't the flat, boring fog they had struggled with. It looked like diamond dust. As Elias moved the virtual camera, the 'fog' didn't blur; it refracted. It caught the moonlight in the game engine and broke it into rainbows. It sparkled with a violent, jagged beauty.
: The shader typically comes in three versions— Low, Medium, and High —allowing users to adjust the graphics based on their device's hardware capabilities. hyze shader