Wwe 2k19 Memory Sheet -
| Asset Type | Max Capacity | Memory Weight | Notes | | :--- | :--- | :--- | :--- | | | 1000 | Heavy (1 unit each) | The #1 killer of memory. Decompress images before importing. | | Custom Superstars (CAWs) | 100 | Medium | High-res CAWs (4 textures) use 3x more memory than low-res. | | Custom Arenas | 50 | Large | Each custom ring mat logo costs as much as 5 face textures. | | Custom Championships | 50 | Medium | Side-plate logos count separately from belt body logos. | | Movelists | 100 | Tiny | Editing a moveset saves little memory, but corrupted ones cause crashes. | | Victory Scenes | 100 | Small | Only custom imported videos are heavy; in-game scenes are free. | | Image Manager Size | N/A | 1.2GB Max | Total cumulative size of all logos in the "Delete Logos" screen. |
2K19 was slow. Deliberate. Punishing. And that’s why it was great. wwe 2k19 memory sheet
Since WWE 2K19 has a capped number of "CAW" (Create-A-Wrestler) slots, the Memory Sheet is vital for using or similar mods to unlock additional character slots. It allows for hundreds of additional modded wrestlers to be added beyond the game's original hard-coded limits. | Asset Type | Max Capacity | Memory
This was the last WWE game to include: