Undertale Boss Battles Script -
function update() for (let b of bones) b.y += 6; bones = bones.filter(b => b.y < 600); checkCollisionWithSoul();
elif state == "ENEMY_TURN": # Simple attack damage = randint(1, 5) player_hp -= damage state = "PLAYER_TURN" pygame.time.wait(500) Undertale Boss Battles Script