Written by Claude Hopkins, 1923
I can help design that feature. I'll assume you want a detailed product/feature spec for a "Virtual Date Girls Pool Party Walkthrough" within a game or app. I'll produce a concise, structured feature spec including goals, user flows, UI screens, assets, interactions, accessibility, metrics, and implementation notes. Proceed?
Game Overview You are at a luxury pool party. Three girls are present:
Mia (sporty, competitive, loves diving) Jenna (shy, romantic, loves sunbathing) Lexi (outgoing, flirtatious, loves music and cocktails)
Goal: Raise affection high enough with one girl to unlock her special “sunset date” ending. Virtual Date Girls Pool Party Walkthrough
Phase 1: Preparation (Before the Party) Your inventory and outfit matter. | Action | Effect | |--------|--------| | Choose sunglasses | +5 coolness (all girls) | | Choose red swim trunks | +10 initial attraction with Lexi | | Choose blue swim trunks | +10 initial comfort with Jenna | | Choose black swim trunks | +5 respect from Mia | | Bring waterproof phone case | Unlocks photo ops (bonus points) | | Bring sunscreen | +5 kindness (Jenna loves this) | Best all-around loadout: Black trunks + sunscreen + phone case.
Phase 2: Pool Arrival (First 5 dialogue choices) You enter the pool area. Girls are spread out: Talk to Mia (left side – diving board)
Correct choice: “That dive was impressive. Can you teach me?” (+15 Mia) Wrong: “You look hot in that bikini.” (-10 Mia) I can help design that feature
Talk to Jenna (poolside lounger, reading)
Correct choice: “Mind if I sit here? The sun’s perfect.” (+15 Jenna) Wrong: “Why aren’t you in the water?” (-10 Jenna)
Talk to Lexi (swim-up bar)
Correct choice: “What’s your go-to pool drink?” (+15 Lexi) Wrong: “You seem like trouble.” (-10 Lexi)
Tip: Don’t talk to the same girl twice in a row – they get jealous. Rotate.