: Run the DirectX End-User Runtime Web Installer to repair missing or damaged DLL files.
Few things are more frustrating than settling in for a night of superhero crime-fighting, only to be ambushed by a villain you can’t punch: a critical system error. For fans of Batman: Arkham City , the "Rendering Thread Exception" (often accompanied by a crash to desktop or a blue screen) has been a persistent and infamous foe since the game’s initial Windows Live days. rendering thread exception batman arkham city
Do not skip steps. Perform these in order. I have organized them from "5-minute fix" to "deep surgery." : Run the DirectX End-User Runtime Web Installer
This is the nuclear option for the 4GB memory crash. The LAA patch flips a bit in the .exe file that allows the 32-bit game to use up to 4GB of RAM instead of 2GB. Do not skip steps
Running the game at a resolution higher than your monitor's native refresh rate.
Arkham City is a 32-bit executable. This means it cannot use more than ~3.5GB of RAM. The "Rendering Thread Exception" frequently fires when the game tries to load a high-resolution texture (especially on "Very High" settings) but finds the memory basket empty.
After analyzing various reports and debugging data, we have identified several potential causes of the rendering thread exception in Batman: Arkham City: