Simple Facility Of Redemption Script _top_
The script first checks if the redemption request is valid.
if player then -- Check if the player is eligible for redemption if exports.simple_redemption:isPlayerEligible(player) then -- Redeem the player exports.simple_redemption:redeemPlayer(player) print("Player redeemed successfully.") else print("Player is not eligible for redemption.") end end Simple Facility Of Redemption Script
A Simple Facility of Redemption Script reduces this process to three steps: The script first checks if the redemption request is valid
-- Mark as used rewardData.Used = true
import hashlib import time from typing import Dict | 3 | | bannedPlayers | A list of banned player identifiers
| Setting Name | Description | Default Value | | --- | --- | --- | | redemptionTime | The time in minutes required for redemption. | 30 | | maxRedemptions | The maximum number of redemptions allowed per player. | 3 | | bannedPlayers | A list of banned player identifiers. | - |
Confirms the asset is actually "redeemable" (e.g., points aren't expired).























