It handles industry-standard formats including OpenEXR, HDR, DPX, CIN, R3D , and more.
: Native viewing for EXR, HDR, DPX, CIN, R3D, TGA, SGI, IFF, PIC, and VRIMG formats. This enables reviewing CG elements over live-action plates
: Allows users to composite an unlimited number of layers in real time. This enables reviewing CG elements over live-action plates or stacking different render passes (e.g., beauty, depth, alpha) instantly. Scrub the timeline once; all three windows update
The keyword mentions a "link." In pdplayer, linking is the ability to synchronize multiple sequences. For example, if you have a Lighting sequence, a Crowd simulation sequence, and an FX simulation sequence, you can "link" them. Scrub the timeline once; all three windows update in parallel. This is invaluable for checking whether your fire simulation (FX) aligns with the character's reaction (CG). Scrub the timeline once
: The 64-bit version (Pdplayer 64) is designed to handle memory-intensive modern workflows by utilizing all available system RAM. Evolution to Chaos Player As of early 2022, Pdplayer has been succeeded by Chaos Player